It happens, you accidentally pick a potion or a relic, get stuck for about 2 seconds and die. This could save your life more than you think. The Glove - Gives the player instant relic and potion pickup.Tequila - Gives +55 strength +25 attack speed and -15 armor/stamina.Spectral Arrow - Makes your projectiles go through objects, ignoring collision.Razer Blade - Gives +40 attack speed and -20 strength/armor/stamina.Makes it easier to hit enemies and increases the amount of enemies you can hit with your projectiles. Oversized - Doubles the size of projectiles.Monkey King Bar - Gives flight and increses movement speed slightly.You don't need to go to the gold, the gold comes to you, saving you time. Magnet - Sucks all the coins into the player.Commander's Sword - Gives +25 attack speed +50 strength and -15 movement speed. ![]() Charmed Blood - Gives minor lifesteal, which is always nice.At high wormhole levels, it's common to have more than 50,000 strength and over 1600 attack speed, and looking at the numbers it's easy to conclude that +50 strength to a character that already has 50,000 is worthless, while 50 attack speed to a character that already has 1600 is somewhat significant. The stats given by all relics are irrelevant since it doesn't scale with your wormhole level and quickly becomes too small to have any noticeable difference, however, attack speed is a very worthy stat. Passive Relics These relics are good for either the ability or stat they provide. It lasts indefinetely, but if you hit the monsters they will go back to normal after a short period of time (approximately 8 seconds). Even though the relic description says it affects all enemies "on screen", it actually affects all enemies on the map. Opposite to Holy Water, this doesn't make you unkillable, but it makes the enemies unable to do almost anything and thus has the similar effect of allowing you to close in the enemies at melee range and do as much damage as possible. ![]() Duration: Varies (but approximately 8 seconds).
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